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Lavalval Exlord →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Synchro Monster Effect Monster |
- | 8 | Warrior | 2900 | 200 |
1 Tuner + 1+ non-Tuner FIRE monsters When your opponent activates an effect of a monster on the field or in their hand (Quick Effect): You can destroy that monster, and if you do, inflict 1000 damage to your opponent. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon up to 3 non-Synchro FIRE monsters with 200 DEF from your GY in Defense Position, but negate their effects. You can only use each effect of "Lavalval Exlord" once per turn. |
|||||
Average Rating Score | 7(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Lavalval Exlord (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Lavalval Exlord" card reviews and rating scores
7(9) |
|
11% | (1) | ||
55% | (5) | ||
33% | (3) | ||
0% | (0) | ||
0% | (0) |
コングの施し
2023/06/24 15:05
2023/06/24 15:05
Laval's Synchro Monster enhanced by a newcomer. Is it something like 《Draco Berserker of the Tenyi》that replaces the effect with destruction? It also comes with 1000 burns. Although FIRE is required for the material, it is also possible to set it as 1 interference. The second effect is a resurrection effect with 200 defense that is conscious of 《Rekindling》. Since it depends on destruction, it is difficult to activate actively, and the main purpose will be to secure follow-up after destruction.
His deck will be his FIRE and Warrior's binding 《Flame Noble Knight》, the original 《Laval》, and even minor ones such as 《Flamvell》. Especially for him, Flamvell is fixed at 200 defense, so I wonder if he's a must-have. (I don't know because I've never assembled or rotated it)
For the time being, Homura Noble Knight has Infernoble Knight - Renaud with 200 DEF, so it can be used as a Level 8 Synchro to penetrate Warrior's bindings.
Overall, it's not a card I'd prefer if there were no restrictions or significant synergies, but it's a card that can do the work of level 8 synchros if it's a deck that he can put out.
His deck will be his FIRE and Warrior's binding 《Flame Noble Knight》, the original 《Laval》, and even minor ones such as 《Flamvell》. Especially for him, Flamvell is fixed at 200 defense, so I wonder if he's a must-have. (I don't know because I've never assembled or rotated it)
For the time being, Homura Noble Knight has Infernoble Knight - Renaud with 200 DEF, so it can be used as a Level 8 Synchro to penetrate Warrior's bindings.
Overall, it's not a card I'd prefer if there were no restrictions or significant synergies, but it's a card that can do the work of level 8 synchros if it's a deck that he can put out.
asd
2022/10/20 9:48
2022/10/20 9:48
It can be removed with a similar effect, and he has a high ATK, Draco Berserker of the Tenyi, in the same level 8 Synchro, which is a card to worry about.
The Laval name, FIRE, and 200 DEF are major reasons for its adoption, and it can be used in a Laval Deck.
His FIRE binding to non-tuner material is less of a concern when used in his Deck that utilizes Rekindling.
By the way, it's pretty miserable performance compared to "Kashtira Fenrir".
The Laval name, FIRE, and 200 DEF are major reasons for its adoption, and it can be used in a Laval Deck.
His FIRE binding to non-tuner material is less of a concern when used in his Deck that utilizes Rekindling.
By the way, it's pretty miserable performance compared to "Kashtira Fenrir".
ジュウテツ
2021/02/15 6:30
2021/02/15 6:30
I think the effect of (1) is an excellent effect that destroys 1000 damage while destroying the monster when the effect is activated.
Even if it is destroyed, the effect of (2) can secure the follower, although there are conditions, I think that is also a strength.
There are restrictions on S materials, but I don't think there's a problem with the "Laval" Deck because you can revive "Lavalval Salamander" and "Laval Volcano Handmaiden" with "Rekindling".
ATK is also the highest among "Laval" monsters, and I think it can be said to be a trump card.
Even if it is destroyed, the effect of (2) can secure the follower, although there are conditions, I think that is also a strength.
There are restrictions on S materials, but I don't think there's a problem with the "Laval" Deck because you can revive "Lavalval Salamander" and "Laval Volcano Handmaiden" with "Rekindling".
ATK is also the highest among "Laval" monsters, and I think it can be said to be a trump card.
ねこーら
2021/02/11 22:37
2021/02/11 22:37
Overall Rating: Suppressible effects and high ATK on his side are good enough to be a mainstay.
Destroys and damages monsters whose effects have been activated in your hand or field, allowing you to suppress or care for 《Nibiru, the Primal Being》.
If it's just this, it's possible at other level 8, so I'd like to consider reviving with or returning with .
When the other is destroyed, the revival is also good with Laval, such as reviving 200 defense and using it as a wall or aiming for re-synchronization.
It would be nice to keep the destruction in check.
It might be a good idea to use 《Infernoble Knight Oliver》to Synchro Summon and use it as an Equip Card to give it target resistance and invite it to be destroyed in battle.
Destroys and damages monsters whose effects have been activated in your hand or field, allowing you to suppress or care for 《Nibiru, the Primal Being》.
If it's just this, it's possible at other level 8, so I'd like to consider reviving with
When the other is destroyed, the revival is also good with Laval, such as reviving 200 defense and using it as a wall or aiming for re-synchronization.
It would be nice to keep the destruction in check.
It might be a good idea to use 《Infernoble Knight Oliver》to Synchro Summon and use it as an Equip Card to give it target resistance and invite it to be destroyed in battle.
とき
2021/02/09 14:08
2021/02/09 14:08
Continuous reinforcement frame from Selection 10.
In response to the activation of the effect of a monster in the opponent's hand or on the field, destroy that card and deal damage, and if the S summoned self is destroyed by the opponent, negate the effect up to 3 bodies and increase the defense power of 200 other than Synchro. Has the effect of reviving his FIRE monster.
A level 8 Synchro that finally appeared in Laval, boasting the best ATK and ease of use. The destruction effect that reacts to the activation of the effect is effective in the hand in addition to the range of 《Ghost Ogre & Snow Rabbit》, and it can also be used to check the Special Summon effect on the chain by destroying it. The additional damage is also a pretty good effect with a number that can't be fooled. It's a pity that GY's effect can't be destroyed, so it's useless for hand triggers.
The dynamic resurrection effect is spectacular, but it can only react to the opponent's destruction, so it is difficult to actively activate it other than a suicide attack. It's a really strong effect, so it's probably only a practical destruction resistance, insurance.
Both effects are solid and strong, but it's questionable whether it's strong enough to sharpen Laval. I'm an honors student, but...
In response to the activation of the effect of a monster in the opponent's hand or on the field, destroy that card and deal damage, and if the S summoned self is destroyed by the opponent, negate the effect up to 3 bodies and increase the defense power of 200 other than Synchro. Has the effect of reviving his FIRE monster.
A level 8 Synchro that finally appeared in Laval, boasting the best ATK and ease of use. The destruction effect that reacts to the activation of the effect is effective in the hand in addition to the range of 《Ghost Ogre & Snow Rabbit》, and it can also be used to check the Special Summon effect on the chain by destroying it. The additional damage is also a pretty good effect with a number that can't be fooled. It's a pity that GY's effect can't be destroyed, so it's useless for hand triggers.
The dynamic resurrection effect is spectacular, but it can only react to the opponent's destruction, so it is difficult to actively activate it other than a suicide attack. It's a really strong effect, so it's probably only a practical destruction resistance, insurance.
Both effects are solid and strong, but it's questionable whether it's strong enough to sharpen Laval. I'm an honors student, but...
みめっと
2021/01/26 19:21
2021/01/26 19:21
Level 8 Laval Synchro that feels like I can't say why I have to record it together in Selection 10.
Although it is called Turn 1, it reacts to the effect of a monster activated in the opponent's hand or field, and has the effect of destroying that monster and inflicting Burn Damage.
Self SS effect from the hand that creates a chain block, other SS effect that is activated for the purpose of using itself and monsters that SS by its own effect as materials, and does not apply if it does not exist face-up on the field at the time of effect processing. Works especially well against effects.
On the other hand, the activation and effects are not negate, and the Yu-Gi-Oh OCG rule is that GY cards cannot be destroyed, so against effects that activate by discarding from your hand or releasing yourself from the field. Note that this effect cannot even be activated.
Of course, even if you use it against monsters that are resistant to effect destruction, you won't get any damage because they can't be destroyed.
By the way, if Laval, which SSs a large number of monsters with an explosion, activates against Nibiru, who should be careful, this effect will destroy Nibiru in your hand, so Nibiru and tokens will not appear, but all the monsters on the field will be released in the end. Since it will be done, it is not good enough as a deterrent for Nibiru.
I've written about the other effect, but it's a disappointing activation condition of being Synchro Summoned + opponent-dependent destruction, so basically, let's think of it as something that can only serve as a check.
Synchro's level 8 zone is a devil's nest with many competitors, even if it is limited to free material monsters.
Although it is called Turn 1, it reacts to the effect of a monster activated in the opponent's hand or field, and has the effect of destroying that monster and inflicting Burn Damage.
Self SS effect from the hand that creates a chain block, other SS effect that is activated for the purpose of using itself and monsters that SS by its own effect as materials, and does not apply if it does not exist face-up on the field at the time of effect processing. Works especially well against effects.
On the other hand, the activation and effects are not negate, and the Yu-Gi-Oh OCG rule is that GY cards cannot be destroyed, so against effects that activate by discarding from your hand or releasing yourself from the field. Note that this effect cannot even be activated.
Of course, even if you use it against monsters that are resistant to effect destruction, you won't get any damage because they can't be destroyed.
By the way, if Laval, which SSs a large number of monsters with an explosion, activates against Nibiru, who should be careful, this effect will destroy Nibiru in your hand, so Nibiru and tokens will not appear, but all the monsters on the field will be released in the end. Since it will be done, it is not good enough as a deterrent for Nibiru.
I've written about the other effect, but it's a disappointing activation condition of being Synchro Summoned + opponent-dependent destruction, so basically, let's think of it as something that can only serve as a check.
Synchro's level 8 zone is a devil's nest with many competitors, even if it is limited to free material monsters.
アルバ
2021/01/20 20:53
2021/01/20 20:53
Laval new recorded in the flow of selection 10.
The effect of 1 responds to monster effects and gives destruction and burn damage, but the place that does not negate is caught.
His hand is also compatible, but he can't be destroyed by sending it to GY and activating it, so Burn can't pass.
The effect of 2 can explode up to 3 bodies as a recovery, but it depends on the opponent.
Overall, the performance is a little unsatisfactory to win the synchro level 8 frame in the fierce battlefield.
FIRE ・Will it be adopted in a deck that can make use of 200 defense?
The effect of 1 responds to monster effects and gives destruction and burn damage, but the place that does not negate is caught.
His hand is also compatible, but he can't be destroyed by sending it to GY and activating it, so Burn can't pass.
The effect of 2 can explode up to 3 bodies as a recovery, but it depends on the opponent.
Overall, the performance is a little unsatisfactory to win the synchro level 8 frame in the fierce battlefield.
FIRE ・Will it be adopted in a deck that can make use of 200 defense?
シエスタ
2021/01/07 9:30
2021/01/07 9:30
Due to the effects of tying and 2, I think the priority will be a flame deck that basically handles true flames.
1 can activate removal with a loose trigger, and the bonus burn also has high firepower.
However, the effect itself is not negate, and damages and GY activation are not covered, so it feels like there are quite a few holes when it comes to checking personnel.
The 2nd effect also has a large number of revives, but it must be an effect of the opponent, and considering that it is a true flame countermeasure, the opponent will avoid destroying it as much as possible, and it will be a check against destruction.
Level 8S is a fierce battlefield, and this card itself is unstable and easily influenced by the opponent. It's hard to say that the single performance is excellent even in flattery.
I want to differentiate by status. I have the impression that this particular Deck is likely to come into play.
1 can activate removal with a loose trigger, and the bonus burn also has high firepower.
However, the effect itself is not negate, and damages and GY activation are not covered, so it feels like there are quite a few holes when it comes to checking personnel.
The 2nd effect also has a large number of revives, but it must be an effect of the opponent, and considering that it is a true flame countermeasure, the opponent will avoid destroying it as much as possible, and it will be a check against destruction.
Level 8S is a fierce battlefield, and this card itself is unstable and easily influenced by the opponent. It's hard to say that the single performance is excellent even in flattery.
I want to differentiate by status. I have the impression that this particular Deck is likely to come into play.
2021/01/07 9:30
Due to the effects of tying and 2, I think the priority will be a flame deck that basically handles true flames.
1 can activate removal with a loose trigger, and the bonus burn also has high firepower.
However, the effect itself is not negate, and he is not subject to GY activation.
The 2nd effect also has a large number of revives, but it must be an effect of the opponent, and considering that it is a true flame countermeasure, the opponent will avoid destroying it as much as possible, and it will be a check against destruction.
Level 8S is a fierce battlefield, and this card itself is unstable and easily influenced by the opponent. It's hard to say that the single performance is excellent even in flattery.
I want to differentiate by status. I have the impression that this particular Deck is likely to come into play.
1 can activate removal with a loose trigger, and the bonus burn also has high firepower.
However, the effect itself is not negate, and he is not subject to GY activation.
The 2nd effect also has a large number of revives, but it must be an effect of the opponent, and considering that it is a true flame countermeasure, the opponent will avoid destroying it as much as possible, and it will be a check against destruction.
Level 8S is a fierce battlefield, and this card itself is unstable and easily influenced by the opponent. It's hard to say that the single performance is excellent even in flattery.
I want to differentiate by status. I have the impression that this particular Deck is likely to come into play.
Decks with "Lavalval Exlord"
* is adopted as a key card.Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:Destroy Monster
Effect:inflict damage
Effect:negate Monster effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LIGHTNING OVERDRIVE | LIOV-JP037 | 2021-01-16 | Rare |
Ranking and View Num
Rating Score Rank | 5,716 / 13,171 Cards |
---|---|
View Num | 7,144 |
Others
Japanese card name | ラヴァルバル・エクスロード |
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